Quite interesting about fishing mini games. I do rembered playin that in FF XV. This kind of side game helps break the grind in some of these rpg intense battles.
I haven't played No Man's Sky in a long time. I'll have to take a closer look at all the changes they've made. Didn't know you could fish there now. :)
I have a slightly different take: maybe fishing is less about taking a break and more about pulling on some of our need to collect em' all? Either on its own (collect all the fish) or as part of an achievement hunting thing?
Devs know that some players are driven to complete things, so they include it to appeal to that population of gamers (i mean, where it makes sense, of course). FPS games have plenty of potential collectibles so they won't necessarily benefit from a fishing mini-game, but RPGs that all move through the same story arc would?
(I hope this makes sense, it sounded a lot better in my head before I put it all in writing lol)
Quite interesting about fishing mini games. I do rembered playin that in FF XV. This kind of side game helps break the grind in some of these rpg intense battles.
Haven't played it myself but learned a lot about its fishing minigame during research. It was quite detailed...
This is quite fitting. I just tried fishing in Red Dead Redemption 2 yesterday. :D
Haha, nice coincidence. Do you like it?
It's good and it fits well into the story.
I haven't played No Man's Sky in a long time. I'll have to take a closer look at all the changes they've made. Didn't know you could fish there now. :)
I have a slightly different take: maybe fishing is less about taking a break and more about pulling on some of our need to collect em' all? Either on its own (collect all the fish) or as part of an achievement hunting thing?
Devs know that some players are driven to complete things, so they include it to appeal to that population of gamers (i mean, where it makes sense, of course). FPS games have plenty of potential collectibles so they won't necessarily benefit from a fishing mini-game, but RPGs that all move through the same story arc would?
(I hope this makes sense, it sounded a lot better in my head before I put it all in writing lol)
Haha agree, that's definitely its biggest allure and incentive for the player.