Discussion about this post

User's avatar
Neural Foundry's avatar

The Microscope breakdown is brilliant, especially the zoom-in/zoom-out mechanic. That kind of collaborative worldbuilding where each contribution becomes permanent canon is such a poweful design choice, creates real stakes for player decisions. I actually think the Blue Prince analysis touches on something game designers struggle with constantly, how to make randomness feel fair instead of frustrating. Structuring that randomness so players can minimize its impact through skill is the sweet spot. Outward's magic system requiring actual effort to cast spells instead of just button-mashing sounds refreshing, reminds me of old-school rpgs where learning a spell actualy meant something. Congrats on the Herald of the Mists demo reception, 1600+ wishlists is solid for an indie project.

Expand full comment
Sey's avatar

Loved the demo and getting to play it was a great experience. Also, you maybe have posted less but you are working on a new project. You got this and have support from the community here so keep doing what you’re doing! 🙌

Thanks for the shoutout I appreciate you friend. 🙌

Expand full comment
4 more comments...

No posts

Ready for more?